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Emitter

Emitter

As an Emitter, you emit your Yen. Instead of allowing Yen to gather around yourself, you consistently project it onto your scene partners, to strengthen their Hatsu.

As an Emitter, you are a natural at side-support. You can see the spaces in the scene that need touching up, a game that could be heightened further, some detail of the setting or aspect of a character that needs to be clarified. The gifts you give elevate the scene, but also serve to direct attention away from yourself. You are something of a wallflower, reluctant to take center stage. You often play the Voice of Reason within a scene. Your scene partners often report feeling “very supported”. The En technique makes a lot of sense to you, and from the back line you are in prime position to use it. You’re always ready to reach out across the stage with your Yen to ensure important details aren’t lost. You’re usually not the first to introduce a game, but you’re often the first to hit it.

Everyone should learn basic emitter techniques. The ability to heighten and clarify within a scene without drawing attention or introducing a bunch of new information is essential. Conversely, emitters have the most to gain from learning neighboring techniques. To play on smaller teams or duos, you’ll have to find your inner Enhancer and learn to command the stage. You might also find yourself at a loss for what offers to make without a Manipulator on your team, so to remain effective you’ll need to be able to fill that role yourself. You’re in a prime position to gain the ability to both direct and steal the show, but you won’t, because you prefer to put your scene partners’ brilliant ideas first.

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Enhancer
Transmuter
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